Using games for educational and transformative purposes requires continuous experimentation. Open Lab is a small company but covers a wide spectrum of skills, so we can deploy experimental applications that can merge say VR with generative narrative, or social problems and videogames.
Here you find a host of experimental projects by Open Lab.
The Story Flow Editor
Educational quizzes on Leonardo da Vinci’s machines.
Games can tell any story
“The other indiecade”, a chat with Pietro Polsinelli.
Applied and Persuasive
Applied and Persuasive: Playful Learning In Museums – Museum Digital Transformation conference in March, 2017.
Giochi da prendere sul serio
Pietro Polsinelli with two friends wrote a book in Italian on applied games for Franco Angeli publisher
Explaining with Games
Games can be designed to teach and facilitate learning processes.
Imagine’s simplicity and power fits well with an “evolutive” approach to creating draft storyboards.
Adslife is an experimental narrative game in HTML5.
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Genio is a fun approach to history, science and ideas. A videogame, 3D models and toys about Renaissance engineering, art and power.
Educational game about Leonardo da Vinci’s flight projects.
People in Love
A game about building cities where people can fall in love. Cities that are not inhabited highways, nor tools for economical and racial segregation.