The amazing story of the windsurf invention
The player is confronted with the actual mechanisms used to manipulate people in social media.
A narrative game for class usage for a course on financial acquisitions in Università Bocconi.
LaSo! is a game for didactic training on the characteristics of Coop brand products.
A paper+digital board game that provides guidance to educators in the conceptualisation of collaborative, inclusivion-oriented learning activities for their students.
An online service that transforms any image on the website into a real paper postcard.
Opera Kidz is a tablet application for kids.
A card based board game exploring platform coops and crowd sourcing.
An interactive web-application IP Game named “Try it again, Karl!”
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Melt-a-Plot is collaborative writing web application developed for Tempesta movie producer and RAI.
Record your experiences in the Museum with photos and moods. Share it or keep it.
Safety first in the offshore platform game. Can you manage production maintaining a high safety level?
Set your mood, chose your pet and post it to Facebook!
Bust the Dust is a match-3 game developed in HTML5.
An innovative mobile game for educating on sustainable development.
Io Credo Che Lassù is a collaborative writing web application developed for Tempesta movie producer and RAI Fiction.
How does the role of the IT manager change in the management of workstations?
A game for learning how to prevent neglect and abuse.
The first media tool against graffiti which promotes the graffiti as well, yet in a digital dimension. Autography transforms acts of vandalism into digital testimony and keepsake.
A multiplayer conversational game experience about cities and desires.
A game for learning about cancer therapy.
- Game concept
- Game & level design
- Design services (asset creation)
- Full game design & creative direction
- Narrative design
- Game writing
- Multi-platform publication
- Porting (Desktop, Mobile, Switch)
Create a game with us
We can support you on all the game creation phases: brainstorming the idea, mapping your knowledge and needs to game mechanics, creating a concept, developing a prototype, creating a complete game, promoting and supporting game play, publishing on stores, integrating playing and public events.