Categories
Custom games

Bolt

Open Lab has developed “Bolt” a web based game realised for the Bocconi University. This game has been developed for the web using HTML / javascript and collects the data flow from the game used in classrooms in the context of Acquisiton strategy lessons. The game collects all the students’ game flows allowing teachers analyze and discuss their approach to the problem.

game design, HTML development, edu games

Categories
Design

Inmudi

Inmudi is the multimedia platform for teaching (secondary school I-II degree) and training teachers on Epidemic Cycles: history, dynamics, vocabulary that Open Lab realised for the CNR Istituto di Storia dell’Europa Mediterranea.

HTML development, edu games, web design

Categories
Custom games

The Takeover

Open lab developed the “The Takeover” game for Bocconi University; this game has been developed for the web using HTML / javascript and collects the data flow from the game used in classrooms in the context of Acquisiton strategy lessons. The game collects all the students’ game flows allowing teachers analyze and discuss their approach to the problem.

game design, HTML development, edu games

Categories
Custom games

StartUp Legend

Open lab developed the “StartUp Legend” game for the Bocconi University; this game collects the students’ decisions flow allowing teachers analyze and discuss their approach to the start up lounch problem proposed by this game in the classroom. The result is an increase in students’ understanding and analytical skills.

game design, unity development, edu games

Categories
Custom games

Divide et Impera

Divide Et Impera is a game where you interact with a connected group of diverse people initially in good relations between them; by using hate speech in various forms you try to bring about division and hostility, finally separating the group in factions. Through manipulation of a simulated small community , the gamer can be confronted with and made aware of actual mechanisms used to manipulate people in social media. Adolescents can learn this way to be more critical about the sources and content of information they find in social media.

The game has been designed and developed by Mauro Vanetti (independent game developer), and Pino Panzarella and Pietro Polsinelli from Open Lab.

game design, illustration & asset creation, unity development, edu games

Categories
Custom games

LaSo!

It is a web-based system that allows the Coop School operators to generate questionnaires in the form of a game that can be downloaded and used in the browser.

game design, HTML development, edu games

Categories
Custom games

Opera Kidz

Opera Kidz is a specific game on a tablet that makes the kid create her own path through the museum, and induces carefully observing a selection of the works. 

The idea is to define a path along which the kid will alternate digital play, walking, observing and finding details of the work and back to digital: learning more about the works.

concept design, game design, illustration & asset creation, edu games

Categories
Custom games

Theorem

THEOREM – youTH intEllectual prOpeRty Education prograM is a dissemination project to promote and raise knowledge and awareness on Intellectual Property (IP) and the respect of IP rights in the context of creative industries and high‐tech start‐ups.

Open Lab was called in the project to develop an interactive web-application IP Game named Try it again, Karl!, based on the concept of a narrative story formulated during the IP Rights Game Storm.

game design, illustration & asset creation, unity development, edu games

Categories
Custom games

With My Eyes

Any visitor of The Natural History Museum of the University of Pisa can document his or her experience during the visit by shooting photos and writing comments about his or her impressions.
At the end of the visit the itinerary is reviewed and sent to the website.

game design, illustration & asset creation, edu games

Categories
Custom games

Once Upon a Tile

“Once Upon a Tile” is a prototype for a mobile game about peace and sustainable development where players manage an evolving world by matching resource tiles and generating new results and products.

Made in partnership with We Are Müesli and Daniele Giardini.

concept design, game design, illustration & asset creation, edu games