Categories
Commercial games

Becoming Saint

You are a young woman preacher from Assisi (Italy), about a hundred years after Saint Francis. You start with a small following; define the points of your creed, picked from the vast array of heretical beliefs of the time, and try to convert one small town at a time.

The game loops around conversion “battles”, where you have to pick a fitting set of units required, deploy them within the chosen town, and then the confrontation begins: there are fights and conversions on the spot in the style of an autobattler (an evolved rock paper scissors mechanic).

Adding counties to your domain, your power and influence grow, you can then pick in a wider spectrum of behaviour and political choices that influence your personal evolution, leading to greater power and/or personal triumphs and setbacks…

A small, replayable strategic and tactic game with a rich,
evolutive and generative narrative component.

It’s a dystopia that talks about our present (Terry Gilliam)

Categories
News

Summoning Rebels With Historical Video Games

In Summoning Rebels With Historical Video Games, Pietro Polsinelli delves into the intricate world of historical game design, challenging conventional narratives. Exploring the complexities of history, he questions the widely accepted portrayals of power and religion. Inspired by the heretical movements of medieval Italy, Open Lab’s forthcoming game, “Becoming Saint,” invites players to navigate between faith, politics, and social justice, creating a movement and converting the whole of Italy.

Categories
Lab

Homer

Homer is the free web-based solution for designing and writing interactive narrative content.

Porting / integrating your Story Flow in test and game development environments has never been so easy. It is integrated with Unity, Web games, Any game engine*

* Homer exports projects as JSON making it possible to create a parser for any game engine.

game design, game writing, HTML development, online services, unity development

Categories
Custom games

StartUp Legend

Open lab developed the “StartUp Legend” game for the Bocconi University; this game collects the students’ decisions flow allowing teachers analyze and discuss their approach to the start up lounch problem proposed by this game in the classroom. The result is an increase in students’ understanding and analytical skills.

edu games, game design, unity development

Categories
News

Football Drama is now available on Nintendo Switch

Football Drama, our satirical managerial narrative game, is now available on the Nintendo Switch store here: https://nintendo.co.uk/Games/Nintendo-Switch-download-software/Football-Drama-1959954.html…

(Europe, Australia, New Zealand, & Americas stores.)

Categories
News

i4T for Pleiade

Open Lab, as partner of the Pleiade project, is developing a Digital / Hybrid game to help teachers on designing inclusion-aware collaborative learning activities for their students. The game is based on the 4T theoretical framework, which support learning design by helping teachers identify Tasks to be performed, Time schedule of the activity, Teams of students to be involved, and Technologies to be used. 

Get more on PlEIADE

Go to the project page

Categories
Custom games

Divide et Impera

Divide Et Impera is a game where you interact with a connected group of diverse people initially in good relations between them; by using hate speech in various forms you try to bring about division and hostility, finally separating the group in factions. Through manipulation of a simulated small community , the gamer can be confronted with and made aware of actual mechanisms used to manipulate people in social media. Adolescents can learn this way to be more critical about the sources and content of information they find in social media.

The game has been designed and developed by Mauro Vanetti (independent game developer), and Pino Panzarella and Pietro Polsinelli from Open Lab.

edu games, game design, illustration & asset creation, unity development

Categories
Custom games

Pacific Review

Open lab developed the “Pacific Review” game for the Bocconi University; this game collects the students’ decisions flow allowing teachers analyze and discuss their approach to the problem proposed by this game in classroom. The result is an increase in students’ understanding and analytical skills.

game design, unity development

Categories
Custom games

Theorem

THEOREM – youTH intEllectual prOpeRty Education prograM is a dissemination project to promote and raise knowledge and awareness on Intellectual Property (IP) and the respect of IP rights in the context of creative industries and high‐tech start‐ups.

Open Lab was called in the project to develop an interactive web-application IP Game named Try it again, Karl!, based on the concept of a narrative story formulated during the IP Rights Game Storm.

edu games, game design, illustration & asset creation, unity development