Categories
Custom games

Off Shore Safety

Offshore Safety is the serious game that let you learn by playing the many aspects that must be evaluated to guarantee the safety in the offshore platforms for hydrocarbon production.

The goal of the game is to maintain the offshore safety, managing the production activities, by prevention actions and appropriate actions in response to possible threats that can affect your set of platforms. In Offshore Safety , game dynamics exemplifying actual operations are included but of course, they are adapted to the game purposes.

game design, illustration & asset creation, 2D/3D animation, mobile development

Categories
Custom games

PicMood

PicMood is a mobile HTML5 game (adapts also to tablets and desktops) developed for our customer AppsFuel where you set your mood and post it to Facebook.

game design, illustration & asset creation, mobile development

Categories
Custom games

Bust the Dust

Bust the Dust is a mobile HTML5 game where a simple match-3 mechanic is immersed in a narrative generating and original game.

game design, illustration & asset creation, mobile development

Categories
Custom games

Once Upon a Tile

“Once Upon a Tile” is a prototype for a mobile game about peace and sustainable development where players manage an evolving world by matching resource tiles and generating new results and products.

Made in partnership with We Are Müesli and Daniele Giardini.

concept design, game design, illustration & asset creation, edu games

Categories
Custom games

Io credo che lassù

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game design, HTML development, UX/UI, edu games

Categories
Custom games

The Workplace Challenge

Playing is learning, even in the office: this is how a video game can help solve problems in the company IT system … while having fun!

In the business context, the video game can even help to better understand how certain problematic situations arise and what are the strategies in place to solve them. With this in mind, The Workplace Challenge was created. The aim is to help Salvo, an IT technician, to solve the malfunctions of the IT infrastructure that undermine the productivity and happiness of the office.

game design, illustration & asset creation, applied games


Categories
Custom games

Keep me safe in Europe

The e-learning tool developed by the project is intended to afford young people from across Europe the opportunity to learn more about the different child protection systems in existence across the EU to help find early routes for help, if they are experiencing a problem of neglect and, or abuse.

The game stories take place in a town settings with certain locations and characters. These should be thought of as actors and stage elements that support different story compositions.

In town there is a list of places that are connected to the various stories / problems. Each of the stories, problem, choices, social interactions and town explorations influence positively or negatively your state of mind. If your state gets “too low”, the game ends and the story of your choices is presented.

concept design, game design, illustration & asset creation, edu games

Categories
Custom games

Autography

To leave a mark on monuments is antisocial and childish behavior, while the will of leaving a mark, a keepsake is just part of human nature: the Opera di Santa Maria del Fiore allows the visitors to leave that mark, of course not on monuments or artworks but in the world of virtuality, on a digital surface.

With Autography we have something completely new: there is no damage to the monument, but the graffiti is safe as well, gaining virtual immortality. With Autography the protection of monuments and the sharing of feelings are possible at the same time, in a win-win situation.

concept design, game design, illustration & asset creation, mobile development, edu games

Categories
Custom games

Redesire

Redesire is an interactive multiplayer game that challenges players to engage with each other during the (re)development of an area. The game is a response to changes in the world of real estate and construction in the Netherlands, where participation and co-creation with various stakeholders are increasingly intertwined in (re)development projects.

Open Lab worked in collaboration with We Are Muesli.

game design

Categories
Custom games

Feel Better

A game for learning about cancer therapy. The game will support kids and young adults in cancer therapy at the kids hospital Meyer in Florence.

Feel Better is a tool used by the kids to learn more about their context and how to deal with it; it will be co-designed by medical therapy specialists and also by the kids themselves.

concept design, game design, illustration & asset creation, mobile development, games for health